…And you can see why this might be a problem, which PC gamer pointed out: with this system, it should be very possible to simply buy the best deck and steamroll people who can’t afford the best cards. A notion Valve was quick to dismiss… because… reasons?
Specifically, Designer Skaff Elias said this:
"If there’s one expensive deck, maybe there will also be ten cheap decks. We definitely want to make sure [Artifact is] a reasonable price for people to play. We would not want to see all the decks be $500 decks. It’s just not going to happen."
While gameplay programmer Brad Muir said this:
"The original philosophy of 'rarity does not equal power level' is more pronounced here. I think there will be decks that have a decent number of commons and uncommons inside of them. The case of common cards, they’ll be so abundant that the price [of those cards] will have a hard time getting off the floor."
I can see the benefits of an open card market because, in a well-moderated economy where scammers and fraudsters are kept in check, it allows freedom and gives people the chance to get the exact card they want for their decks – kinda like in real life. And any step away from loot boxes is a good one, in my eyes.
But then again, this is Valve.
And it’s kind of hard for me to put much faith into them.
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