But now, we’ve got an actual game plan, which Ubisoft has detailed in an update on the game’s website.
The first step and the most obvious one is to fix all the bugs that plague the game, of which there are many:
With Title Update 1.0.2, released on October 15, our team made numerous improvements to the game, focusing on the most pressing issues that could be addressed in this timeframe. We are working on further improvements that will be coming soon with TU1.0.3 in mid-November, including fixes on the Drone deployment, on changing the fire rate, on NVGs blocking crosshairs and on the Mission Completion notification pop-up.
Following that obvious step, they elaborated slightly on the second phase: post-launch content.
You will get your first taste with Project Titan, our first ever Raid, which will release in December, and The Terminator Live Event, which will release shortly after that. In order to make sure we remain agile and flexible, we’ll come back to you with more details including specific release dates at a later stage.
If that will remedy the fact the game is a miserable, grinding mess, we’ll have to see. Moving on, they did address the in-game economy that had been causing players grief, but in the least committed way humanly possible.
We also heard the criticism regarding the in-game economy. That is why we are currently working to make adjustments according to players’ feedback in the next few weeks, making the experience for players more comfortable.
Finally, they state that they want to improve your AI teammates and offer you more options in how you “freely express yourself” within the game, whatever that means.
We know that we have a lot of work ahead of us to get the game where you want it to be, and that not everything will be addressed or released as fast as all of you might like. Big changes can take time to make sure they are done right, but we still want to be as transparent as we can about the current state of development.
Of course, all of this won’t amount to much when Ubisoft straight-up abandons the game in a year’s time, but hey, it’s the thought that counts, right?
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