Tripwire CEO, John Gibson, had this to say about the move:
“Epic are doing something unheard of for digital distribution platforms—they are taking risks by putting money back into the independent development ecosystem via funding some games. This allows developers to take bigger chances and make better games than they would be able to otherwise. That’s a win for everyone.”
Tripwire has something of a history with Epic games already, well before the Epic Store opened: they got their start with Red Orchestra: Combined Arms, which won a Making it in Unreal competition. Despite that, Tripwire is probably best known for its wave-based L4D clone, the Killing Floor.
Regardless, Maneater will be exclusively available on the Epic Store for a year before it launches anywhere else, giving you one more reason to give it a try, I suppose.
The real question is: will this sudden hype of the Epic Store ever slow down…?
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