From an investor's standpoint, it's indisputable that Super Mario Run was a questionable choice. Nintendo's investors certainly haven't been sold on Nintendo's efforts to join the mobile world, with stocks dropping after the release of Pokemon Go (which they had minimal involvement in), and Super Mario Run. But to call it a mistake might be taking things a bit far, because according to a new statement released by Nintendo, backed up by the folks at Apple, Super Mario Run has been breaking sale records around the world.
In the first four days of being released, Super Mario Run has been downloaded more than 40 million times, which actually breaks the app store record. Additionally, the company stated that the game ranks first in the "free" chart of the app store in 140 of the 150 countries and regions where it's available, as well as ranking in the top 10 for best grossing games in a hundred global markets internationally. So that means people aren't just downloading the game, they're paying for it as well.
Does that mean everything is sunshine and peaches for Nintendo? Of course not. It was inevitable they'd sell well in the first few days when the hype was high. If that's a sustainable growth or if the game's reputation hurts or helps Nintendo's future mobile prospects. That's something that's worth asking.
For Nintendo's sake, though, I hope the answer is yes.
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