Star Wars: The Fallen Order Has a Boring Human Protagonist for a Boring Reason

Star Wars: The Fallen Order Has a Boring Human Protagonist for a Boring Reason

Let me play a wookie, dammit.

pocru by pocru on Jul 09, 2019 @ 08:26 AM (Staff Bios)
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When you think of Star Wars protagonists and villains, you’ll find that the broad majority of them are just human dudes. Sure, we’ve got a Wookie sidekick, some droid sidekicks, Yoda, and the occasional disposable alien either dying in a crash or being super anti-semitic, but in a universe filled with billions of different alien creatures, it’s kind of strange how all the big players in the universe are just… humans. It’s been a problem that’s plagued all of Star Wars media, and it’s coming to the front once again with Star Wars: Fallen Order, where we have not only a human protagonist, but the most boring, bland, square-jawed white-skinned boy-toy of a protagonist you could possibly imagine. He’s so generic that even Game Informer called it out to director Stig Asmussen in an interview, who tactfully offered the following defense:
 

"Ultimately we didn't go with an alien race because we felt like—no pun intended—that would alienate a lot of people… we wanted to make sure that there was a real human connection to the character that we have in the game, although I personally—I mean, that's more kind of like [a] broader decision why we did it—personally I think it would be really cool to have an alien protagonist."


Okay, that’s a dumb reason, but it’s still technically a reason. As for why we’re playing the most boring kind of human possible, on the other hand, he had an even less convincing argument if you can believe that:
 

"[We picked a male lead] because at the time Rey was kind of the thing for Star Wars, and so it made a lot more sense for us to have a male protagonist."

 
…Right, is that why we had so many female lead Star Wars games when the other six episodes were out?

At least the game looks good.

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