Not enough of a concern to stop giving it money, though. Star Citizen is fast approaching the $100 million mark as far as money raised, and to celebrate this seemingly imminent milestone Robert Space Industries is celebrating with the release of STAR CITIZEN ALPHA 2.0!
The crux of the Alpha 2.0 is that all of those little gameplay snippets we’ve been seeing, isolating what’s supposed to be one whole, coherent experience, is finally being put together into one whole, cohesive experience. Players will explore a single sector of Star Citizen’s promised gigantic universe, wandering around a planet called Crusader to engage in ship battles, FPS battles… jumping battles? Here’s the official list of features:
- EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
- 20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
- Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
- New flyable ships including the Constellation, the Retaliator and the Vanguard.Large world tech – explore extremely large expanses of space seamlessly, without loading screens
- Locations to explore:
- One planet (Crusader)
- Three moons
- Three distinct space stations
- One repair/restock station
- Nine comm arrays
- Wreckage to scavenge and never-ending battles in the Yela asteroid belt
- …and much more
Let’s be realistic on that one.
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