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Square Enix Announces I Am Setsuna Sequel, Lost Sphear

Square Enix Announces I Am Setsuna Sequel, Lost Sphear

That's not how you spell "sphere"

pocru by pocru on May 30, 2017 @ 04:19 AM (Staff Bios)
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Last year, Square Enix published I Am Setsuna, the first game to come from the aptly named Tokyo RPG Factory. It was a polished if largely uninspired work, but for many fans, it was a welcome return to form for a company that has been doing its best to separate itself from its JRPG roots, where it first came to prominence. So, despite middling success, the game sold fairly well, enough for the developers to re-visit the very same world with a brand-new outing which was just announced earlier today, called Lost Sphear.



The adventure of LOST SPHEAR begins in a remote town where a young boy, Kanata, awakens from a devastating dream to find his hometown disappearing. To stop the world from being lost forever, Kanata and his comrades set out to rebuild the world around them with the power of Memory by manifesting thoughts into matter.

Expanding upon the beloved features from their debut title, I Am Setsuna™, LOST SPHEAR features an enhanced gameplay system with a revamped ATB battle system where players can strategize and freely adjust their placement mid-fight, seamless environments, and various locations to explore.


That’s pretty much all we know, but for a game like this, it might be all we need to know. Either way, it’s slated for an early 2018 release for the PS4, Nintendo Switch, and Steam. No word on a Xbox One port, but then, given this is a Japanese game for a largely Japanese audience, I wouldn’t hold my breath on that, either.

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