Skull and Bones Pushed Back Another Year or Two

Skull and Bones Pushed Back Another Year or Two

The final release date is a big question mark.

pocru by pocru on May 12, 2021 @ 05:57 AM (Staff Bios)
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Ubisoft is delaying their ambitious pirate sim, Skull and Bones, another few years: originally booked to come out sometime this year, in an earning call earlier this week, the mega-company and occasional sexual abuser enablers confirmed that they were pushing it back to sometime next year… or possibly even 2023, if necessary.

Ubisoft chief financial officer Frederick Duguet had this to say:
 

"Skull and Bones is now expected for fiscal year '23. We strongly believe in the team's creative vision, and have been given an increasingly ambitious mandate for the game. Production, led by [Ubisoft] Singapore, has been advancing well over the past 12 months, and the promise is better than ever. The additional time will allow the team to fully deliver on its vision."


Apparently, despite “advancing well”, they still need help to get the job done, as CEO Yves Guillemot confirmed later in the call:
 

"What we have been doing to make sure they could really come strongly with Skull and Bones is, we increased the associate studios that are working with them at the moment. So there's a good and big team now working on the game, and the last 12 months have really been good in terms of the way things were coming along. So we are confident they can really bring something really exceptional for the market.”


So if you were looking for new seas to sail, then you’re gonna have to wait a bit longer. Hopefully it’ll be worth the wait, tho. In the meantime, Sea of Thieves is apparently doing quite well — might want to give that a try if you’re not already.
 
As a bonus: as far as we know, it wasn’t made by a company that encouraged and protected sexual abusers. So really, there’s nothing not to like on that front.

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