But in an interview with Kotaku, Nintendo of America’s Reggie Fils-Aimé said that while he was happy with the two classic consoles, they were very specific products with specific goals and it seemed unlikely we’d see the N64 get the same treatment.
“We were clear when we did the first two Classic series that, for us, these were limited time opportunities that were a way for us as a business to bridge from the conclusion of Wii U as a hardware system to the launch of Nintendo Switch… That was the very strategic reason we launched the NES Classic system.”
“I would not ever rule something out, but what I can tell you is certainly [The N64 Classic is] not in our planning horizon.”
That’s sad, especially since Nintendo clamps down so hard on emulators, yet still slags behind releasing classic games on their virtual marketplace. Which for a normal company might be fine, but when you’ve got the deep roots of Nintendo, and your entire portfolio is built on nostalgia and familiar IPs… well… it really kinda sucks.
But, what can you do?
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