2016 may be the year of even more delays than last year, as we've experienced yet another delay thus far (Scalebound was delayed just a few days ago). Keiji Inafune's latest non-Kickstarter title ReCore will be launching in the later half of this year rather than Spring for the Xbox One and Windows 10.
As a collaboration between Comcept and Texas-studio Armature Studio, ReCore first made its appearance at Microsoft's E3 2015 briefing. Well, at least it's still coming out this year, right? And we still can look forward to Quantum Break, Killer Instinct: Season 3, Fable Legends, and much more.
Maybe it's time that developers just stop focusing on announcing release windows. Maybe it'll be the year for that, eh?
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