And it seems Ubisoft has finally caved to the pressure, because in the latest Siege blog, Ubisoft announced that they’re going to undo all the changes they made on non-Asian versions of the game.
We will begin reverting these changes alongside the launch of Wind Bastion so no player is impacted; we ask you to be patient if some elements remain. We will carefully remove them all to the best of our ability considering the short timeframe and with the lowest impact on the season’s launch date and our build stability…
…we have been following the conversation with our community closely over the past couple of weeks, alongside regular discussions with our internal Ubisoft team, and we want to ensure that the experience for all our players, especially those that have been with us from the beginning, remains as true to the original artistic intent as possible.
Well, that’s cool. If you recall (and I can’t imagine why you would), I sort of saw both sides when this news was first revealed, although I chose to be angry at Ubisoft because it’s fun to be upset sometimes. So I’m glad that this controversy could end in a good way but happier that it proves that Ubisoft still at least listens to fans, even if it’s just for small stuff like this.
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