PUBG Announces Development Roadmap, A New Map

PUBG Announces Development Roadmap, A New Map

Not pictured: new map

pocru by pocru on Feb 21, 2018 @ 07:49 AM (Staff Bios)
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It feels like only yesterday that PlayerUnknown's Battlegrounds was proudly announcing the release of its second map, Miramar. Replacing the relatively flat and featureless ruined island with a relatively flat and featureless ruined desert was just the injection of life the series needed to keep from being stale… something only slightly ruined when Fortnite: Battle Royale decided it would become a serious challenger to the throne. The two have been butting heads for a while now, and in recent weeks, it actually feels as if PUBG has been losing ground on account of the whole issue of Fortnight having less lag and bug problems, less cheaters, being free to play, and having more interesting things to do.

PUBG Corp isn’t going to take it sitting down, and the developers decided that it’s going to take the bull by the horns, and in a Steam Update, they revealed that the reason development has slowed down in recent months is because they’ve been dedicating so much time and effort on stopping the aforementioned cheating issues.

But all that’s going to change, apparently:
 

We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications to create a deeper and more realistic gameplay. In March, the team will reveal what you can expect from us in the first half of 2018 in terms of our development and new content plans which, by the way, include a new map.


Another map? So soon? No one is going to complain, I’m sure, but with so many people still miffed at Miramar it does make one wonder what to expect from this bad boy. What sort of ruined semi-urban landscape will we navigate this time? A jungle? An arctic wasteland? An underwater ocean base?

Either way, in March, we’ll have the roadmap, and we’ll know for sure. Unless something happens, of course. That always seems to cause problems.

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