That means, unfortunately, that the company is reducing its workload by canceling one of the two upcoming games they had been working on, so they can focus all their efforts on the one that remains. But since less work means there’s less to do, ultimately 30 people have been dismissed from the studio. Far from the biggest layoff we’ve seen in the industry, but for a small studio like that, it’s a fairly significant chunk of their workforce.
"Unfortunately, that means we need to resize our team to fit only one project. We’ve made the very difficult decision to let go of over 30 of our very talented and dedicated developers. The coming days will be difficult as we say goodbye to friends and colleagues. We are grateful to have had the opportunity to work with them all."
As for the new game that looks to “rescue” the studio following the less-than-stellar success of Orcs Must Die Unchained, we don’t know anything about it, other than Robot promising it would be released “soon.” If it’s another proper entry into the series that put them on the map or something else entirely… We’ll have to see.
Best of luck to those laid off.
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