…Open-world RPG’s that haven’t been modded, I mean.
Called Wasteland Workshop, this new mod is, on the surface, about giving you extra tools and options to customize your wasteland settlement to a ridiculous degree, but really, people are here for the gladiatorial combat, and Bethesda knows it.
Fallout 4’s second add-on, Wasteland Workshop, will be available worldwide on Tuesday, April 12, on Xbox One, PlayStation 4 and PC. With Wasteland Workshop, you can design and set cages to capture live creatures – from raiders to Deathclaws. Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more.
So, in summation: it’s Pokémon. Fallout 4 Pokémon. You know, compared to the crappy DLC we got in Skyrim, I’m beginning to get the impression that Bethesda has decided to stop giving a flying eff about restraint and just go off-the-wall with these DLC packs. This is a good move, considering both this and the mechanical menace one looks like must-buys.
Ah well. Maybe they’re over-hyping it and it’s not as good as it looks (granted, it looks REALLY good), but we’ll have to wait another week, until April 12th, before we know for sure. In the meantime… well… just use the Deathclaw companion mod or something.
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