But while we haven’t gotten much, we have gotten something: a minute and a half gameplay trailer was released last week, which shows off some basics of combat, a few “finishers”, and how environmental damage might affect how you play.
Steel yourself Revenant, the Lost will not go easy into the darkness! Prepare to fight with all of your gifts when CODE VEIN (X1, PS4, PC) is unleashed in 2018!
Without the dramatic music and the flashy effects of some other trailers, we’re left with a game that distinctly looks Souls-inspired, but at least the art (and your chipper AI companion, who seems very vocal – a stark contrast to the meditative, lonely silence of the Souls games) makes it appear distinct. We see your character summon wolves to tear enemies apart, we see how burning floors seem to hurt you (but standing in fire has no ill effect on enemies), and we even see some delightful wall-clipping, which if nothing else clues you into the authenticity of this little show. Doesn’t look particularly hard, but they could just be cherry picking to avoid that.
Regardless, we don’t have a solid date for when we’ll get our hands on this ourselves, which probably means we can expect it later this year, around November. Here’s hoping it plays as good as the game that inspired it.
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