He confirmed that Horizon: Zero Dawn will run at 1080p and at 30fps on the PlayStation 4, utilizing a modified version of the Killzone: Shadow Fall engine.
When interviewed by Videogamer at E3, he referred to the new engine as thus:
"It is actually still the same engine but then [there is] an enormous leap from Shadow Fall to this.
The Shadow Fall engine isn't an open-world streaming world engine so for the last two years a lot of technological effort has gone into actually being able to make it work like this."
According to van Beek, Horizon will focus on player trial and error, killing tutorials. Horizon: Zero Dawn will release eventually in 2016 for the PlayStation 4.
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