"No season pass. As for the story questions - you will have to wait and play the game to see how it all shakes out. I just finished another play-through last night around midnight and it was still awesome! I'm totally biased, though."
This is an interesting revelation for such a game. God of War's massive following makes it an easy target for secondary monetization, while its story-based gameplay is a good fit for recurring DLC side stories. Frankly, it's perfect for a season pass. This makes us wonder how post-launch content will be handled.
Will post-launch content be free? Will there not be any post-launch content? Or is it simply that there will not be a "season pass" style bundling of any future DLC? Regardless of what they choose, this is more a good thing than anything.
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