FPS to Mimic Modern Day War

FPS to Mimic Modern Day War

Ranga14 by Ranga14 on May 27, 2009 @ 01:40 PM (Staff Bios)
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FPS to Mimic Modern Day War

I can't say how several first person shooters don't already do this such as COD4 and America's Army but this game was going to be more historical in the context of having things based on exact events it would appear. But it looks like it's a bit too controversial for some.

The video game industry was about to get its first major game based on a current military action, only to have publisher Konami pull the plug. What's wrong with releasing a realistic war video game?

Six Days In Fallujah, which was announced and then abandoned by its publisher last month, was a game both hyped by its developer for its potential to be a game-documentary and scrutinized by game critics who questioned some of its Gears of War influences. To the public it became a flashpoint, a warning of video games perhaps going too far.

Is a game like Six Days in Fallujah even necessary? Coming out in favor, obviously, is Fallujah developer Atomic Games' President Peter Tamte. "Our point is that videogames are interactive, and they're the medium of choice for an entire generation," he told Kotaku this week. "Therefore, we should use this medium to deal with relevant issues while they're still relevant."

What obstacles are keeping the industry from tackling the sensitive subject of real-world warfare? And what divides the experts?


Read More: https://kotaku.com/5252157/making-a-game-out-of-todays-war

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