Final Fantasy XV Director Talks PC Port, VR Content

Final Fantasy XV Director Talks PC Port, VR Content

Looking forward to PC port if (when) it happens.

Michelle McLean by Michelle McLean on Feb 01, 2017 @ 11:59 AM (Staff Bios)
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Remember the whole idea of Final Fantasy XV launching on the PC? It could happen and it may happen. However, it was reported some time ago that it was going to be rebuilt from the ground up for the PC if it was going to happen.

Now, Final Fantasy XV director Hajime Tabata wants it to happen.

The latest issue of Weekly Famitsu, which contained an interview with Tabata, shined a spotlight on various Final Fantasy XV tidbits, including digital sales, fan satisfaction, cut content, the VR content, and the potential PC port.

Pulled from Gematsu:
 

"'Whats the ratio between Final Fantasy XVs physical and digital sales?

Tabata: 'Based on the companys average, there has been a whole lot of sales of the digital version. Weve seen good numbers not only in Japan but also in North America and Europe, so were happy about it.'

What kind of feedback have you received from players overseas, given that theyre so accustomed to open worlds?

Tabata: 'As a current generation game, there has been a lot of satisfied feedback. Weve seen an impressive amount of feedback such as, its a very important title as its a major step in Final Fantasy moving forward to the next stage. However, players that put maximum priority on story have the same opinion as those in Japan (their level of satisfaction is low).'

Were there any parts of the story that were cut out of necessity?

Tabata: 'Not particularly.'

When you update Chapter 13, will there be a mechanism for players who have cleared it to be able to play it again?

Tabata: 'Im thinking about those things together.'

Whats going on with Final Fantasy XV's virtual reality content?

Tabata: 'Development is progressing, but we havent progressed to the point where we can say specifically when it will be released.'

Fast-travel loading is long

Tabata: 'Its honestly difficult because there is a lot of information to load. Were thinking about various ideas though.'

Any update and downloadable content news outside of what was announced?

Tabata: 'Although there are no plans, I do have one ambition. And thats to freely travel that world by car. However, since realizing this in its existing state means overcoming some very high hurdles and tremendous debugging, the prospect of implementing it is impractical.'

In the movie there were areas that you couldnt go to in the game. Will the amount of areas increase?

Tabata: 'Those videos made use of glitches. There is a large map being used on the train route in the second half of the game. Since that area isnt completely made, opening it up as an area you can freely traverse is difficult as is.

'We might remake playable areas in future expansions, but since that would take a year, it is not currently in our plans. For arguments sake, if we were to prepare new fields, Insomnia would also be a candidate, but that also would take a years worth of work.'

Regarding a release on other platforms

Tabata: 'Id like to release the game on PC as a technical attempt. I want to show PC users Final Fantasy XV running on high-end machines, and we personally would like to see it, too. Also, I would like to try developing on PC to pursue a unique way of playing with PC-exclusive features like making your own quests and enjoying the world using things like mods.'"

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