However, I personally have two concerns, neither of them having to do with personal taste. Honestly, I would accept a remake with the complete understanding that it is not going to be the same. There is just a lot in the original that can't exactly pass off as well in a full-blown remake. Take for example, the pelvic thrust scene from Don Corneo. Well... actually it can and will probably make its way into the remake, but we probably won't find it as funny as in the original.
So here are my two major concerns:
A few people believe it will be the exact copy of the original game, from the battle systems to the dialog. These people are going to be hopeful that the remake will be everything they've dreamed of, but that becomes an issue.
Too many people won't be open to the new ideas of FFVII and will thus reject the game, rating it poorly and causing a major backlash for the company.
Honestly, I don't believe that the latter will occur, but producer Tetsuya Nomura has made a clear statement about the state of the remake:
"The 'HD' PC version is coming to PS4. We don't need two of the same thing. Even if we beautified and upgraded the visuals -- something that's about bound to happen. If it's a full remake, then of course, we want to take a different approach. If we actually just upgraded the visuals -- there'd be no need for me to direct it.
Well, I can't honestly say. But things will change."
He explained that not everyone will be happy with the changes, and he would be happy to cut out parts of the original game.
However, he stresses that the light-hearted moments found in the original will remain intact. To quote the matter specifically:
"People will wonder how far the game will change and exactly what is going to change. Sure, at first there's the joy that the game's returning, but then the concern that what you liked in the original may change or disappear completely. People have different demands. But if we take everything literally the same, we're turning into the HD port again.
More than me, [Producer Yoshinori] Kitase and [scenario writer Kazushige] Nojima are more concerned about what gets changed. I'm not too worried about that. I'm often happy to cut out parts. Before meetings, the pair of them often discuss what's happening. It's very likely that not everyone is going to like everything.
The comedy or the lighthearted parts -- I like those. I don't want to change it that much. But we can't have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn. That would be bizarre. Of course there will likely be changes there. But if we took away parts like the lighter moments of the game, then it would no longer be FFVII."
Truth be told, I'm looking forward to it with an open mind. I was greatly fond of Final Fantasy VII when I was a kid -- even reaching the top five of my favorite Final Fantasy titles -- and it became my "holiday" title to play each year. The original will hold a place in my heart, but I am prepared to toss the nostalgia glasses to the side and throw on my cycle goggles to brace for the arrival.
Someday.
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