So! In a recent DOTA 2 match, a player known as Minijuanjohndoe got a ban, for in his words, making one bad call -- telling his team to go to the mid lane. While generally, players who complain about being banned are usually exercising some serious selective memory, Valve actually did review the ban and decided that it was excessive.
But here's where things get spicy: the reason he was banned wasn't because a majority of the team all voted to report him for the bad call. Rather, it's because a Valve employee who goes by Vanaman was on his team, and he and decided to go to the DOTA 2 backend and manually ban him out of sheer spite for the bad call in question.
In response to this instance, Valve has actually changed their rules, and have decided that from now on Valve employees cannot manually issue bans. From Reddit:
The team looked into this case, and concluded the user clearly did not deserve the ban. Even if the user did deserve a ban however, we all think it's clear that manually banning users is not a good idea because of how hard it is to be objective in Dota games that you are in. My mistake in this case being a sterling example. As employees, we should have no special privilege when playing Dota.
That has been the team's informal policy in the past, but it has clearly failed in this case. It won't remain informal going forward -- manual bans like this won't be allowed anymore altogether. And sincere apologies to user u/minijuanjohndoe.
Here's where things get extra-spicy thought: as it turns out, Vanaman is actually Sean Vanaman, co-founder of Firewatch developer Campo Santo, writer of the first season of Telltale's The Walking Dead, and the guy who tried to prevent PewDiePie from streaming his games for his flagrant use of the N-word.
So a semi-famous developer apologized for manually banning a DOTA 2 player for making a bad call. What a world we live in, eh?
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