The project is updated frequently on the Fallout 4: New Vegas Facebook page. Their latest update clarifies some balancing and changes they're making.
“many new weapons assets have been started or are in the process of being completed for F4NV, and those will be seeing some more in-depth discussion in the very near future. Along with that, we’ve seen a lot of discussion within the community about how weapons, skills, and balance can be handled – we’re really excited to see how invested many of you are in seeing F4NV’s balance at work!”
This is followed by some screenshots for the redesigned 10mm pistol, varmint rifle, and double barrel shotgun. After that, the devs talk about the outside world. They wanted to make the Mojave desert a more interesting place for players.
“Our level design team, meanwhile, has been carrying on with the difficult task of building the Mojave outwards, and making the desert an interesting place to explore. Alongside this, work has been put into lighting tweaks for some key sequences that are already present in the game to ensure that things are looking as good as they possibly can be, and doing so while running well.”
In my personal experience, the vast emptiness of the Mojave was the least enjoyable aspect of the game. Resolving that would make a world of difference to those who value exploration. But the fun part comes with the visual content. Aside from a number of weapon screenshots, the F4NV team has released a gameplay video of the entire introductory sequence. This gives us a sneak peek at the character creation system, ranging from how you look to your SPECIAL system.
No word on when Fallout 4: New Vegas will become publicly available. Don't worry about legal issues, either. The project has already been given clearance by Bethesda to continue.
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