Here's a rundown of the changes in update 0.62:
HINT: There are new trees! It's pretty much just about forestry. Sorry if you're not a tree hugger.
- New tree models
- Denser forests
- New clutter (grass, small plants)
- New surface textures - plains and such Improved wind behavior
- New shader for the wind, affecting trees and grass
- Tweaked and changed lighting for the world
- Small improvements to satellite textures
- Rain affected by wind and refinement of its behavior in general
- Many reworked locations on Chernarus
- Reworked ghillie (to be consistent with new tech)
- Small bugfixes to some issues from 0.61
- New ambient sounds
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