Eric: In closing, do you have anything youd like to say to the fans?
JVC: Absolutely! I want the fans to know that Victory Games is committed to bringing Command & Conquer back to the forefront for the next ten years and beyond.
See the Exclusive Interview with Victory Games GM Jon Van Caneghem for the rest of the interview.
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Is a Command & Conquer reboot on the horizon? It seems that way after seeing EA re launch and then subsequently took down its new and improved Command & Conquer website. It had an announcement of a new community manager and a whole new studio developing a new C&C game.
Voodoo Extreme report the site has reverted back to its pre-New Game status, which indicates there was a goof up in its launch, oops, someone fired already? lol... We don't have many details to go on just yet, but the new studio is based in 3 locations (LA, Texas, Shanghai), is called Victory Games and will head up EA's entire strategy portfolio (somewhat hobbled by the closure of EA LA last year).
Victory Games new studio's boss Jon Van Caneghem said in an interview with his own site that:
Our current focus is making a AAA Command & Conquer game, which I am very excited to be working on...
Thankfully, AAA for once doesn't mean a console only version of the game! He continues:
I can tell you it's a Command & Conquer game for the PC, but were not yet at a stage where I can go into any details we'll be prepared to make a more formal announcement later in the year. We're not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game.
It's starting to sound as if the game will be something that will be persistently online, the WoW of RTS. That is a complete guess more so based on past conversations of many EA devs and their yearnings to go that direction.
There's also this line, hidden in the About page:
With over 30 million sold, Command & Conquer now looks to the future, with plans to combine classic RTS gameplay with bold new technology, innovative new concepts and, as always, tanks by the dozen.
While this could still be a reference to the failed Command & Conquer 4, we can at least hope they don't venture too far from the core of what made C&C games great. Base building, resource gathering and massive tank battles!
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