Closed-Door Cyberpunk 2077 Gameplay Footage Released to the Public

Closed-Door Cyberpunk 2077 Gameplay Footage Released to the Public

48 minutes of glorious gameplay

pocru by pocru on Aug 28, 2018 @ 07:07 AM (Staff Bios)
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People have had an insatiable appetite for Cyberpunk 2077 news, if all the youtube videos and articles picking apart every detail from the trailer has been any indication. Indeed, there’s lots we still don’t know about the game, which has made the closed-doors E3 and Gamescon gameplay demos all the more frustrating: there exists groups of elites who knew so much about the game, and yet, the rest of us were stuck trying to scrap together what little we could from what few screenshots we had at our disposal.

But today, that all changes: now you, too, can join with the elites, because CD Projekt Red has just publically released the gameplay footage they were screening behind closed doors. And it is a 48-minute extravaganza of explosions, role-playing, slow walking, and documentary-style narration.

Check it fools:



Game director Adam Badowski had this to say about the release:
 

"Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, car physics, or the game’s UI — everything’s pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. Animation glitches, work-in-progress character facial expressions, early versions of locations—all this made us hesitant to release what you’re about to see.

However, we are also well aware that many of you want to see what the media saw. Although this is probably not the same game you’ll see on your screen when we launch, we still decided to share this 48-minute video with you. This is how Cyberpunk 2077 looks today. Let us know what you think!"


Hopefully, your taste was able to live up to your expectations, because it’ll be a long time yet before you get to play it yourself.

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