Here’s a direct quote:
“We’ve been working toward [treating developers with respect] for some time already… We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example—but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested.”
He then continued to explain that his hope by going to Kotaku with this public statement was to communicate to his employees that it really is okay to request time off: which, to be fair, is a super admirable goal if taken at face value, as oftentimes the number one thing that prevents people from avoiding taking time off is stigma and threatening their jobs.
But what has yet to be seen is if this action actually translates to in-studio results. It’s all well and good to make this statement, but if employees still don’t feel safe and comfortable requesting time off, then it’s worse than nothing: it’s a straight-up lie.
Regardless, the whole interview is definitely worth a read. If only to watch someone try to walk on broken glass for a few minutes.
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