Treyarch co-studio head Dan Bunting, however, would argue against that, and speaking to Eurogamer, that’s exactly what he did.
Going back to the very beginning of Black Ops 4 development, we never had set out to make a traditional campaign. We always started from the place of, we're going to make something different with this game that was going to be inspired by how our community was interacting with Black Ops 3 and the games over the years. We see more and more players spending more time with multiplayer and zombies, not just in the game, but out of the game, streaming and talking about it in forums. It's generated a really huge crowd response. The decision was, we wanted to make a different style of game this time.
So they never had any intention to ever have a single-player mode, eh? I actually believe that, because between the popularity of their multiplayer modes and the rise of triple-A multiplayer-focused games (Overwatch, Rainbow Siege Six) it was only a matter of time before CoD made the leap.
They also talked about what little single-player content there will be (in-depth tutorials), how the specialists work, and much more. Check out the whole interview for more, and figure out if you’re excited or apprehensive. Lord knows I’m still figuring that out myself.
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