Well, in a new blog post, Bioware’s Casey Hudson gave us a little tease of what exactly they’re talking about: a system they call “Our World, My Story.”
"[Our World, My Story] is one of the most innovative things about Anthem. In the dynamic open world, everything is experienced in real-time by all Anthem players—day/night, weather, and world-scale events that shape the ongoing narrative of the setting. This is 'our world,' which we share as a player community. Then when you return to Fort Tarsis, that’s actually a single-player experience, and it’s where you spend time developing relationships, making choices, and seeing consequences. That’s the 'my story' part."
He admitted that it wasn’t much to go on, but promised that we’d learn more in a Pax panel… of which he was probably talking about the upcoming Pax west, which runs from August 31 to September 3.
Me, though, I’m not feeling much comforted by his assurance. After all, it’s debatable how much of an impact your story choices can have if everyone shares the broader world. Sure, you could probably change your instance of Fort Tarsis, but if you’re not doing anything to the world that surrounds it… well… that’s just kind of shallow, isn’t it?
But hey. Maybe I’m just being paranoid.
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