Anthem Intentionally Improves Loot Drops in Late Game

Anthem Intentionally Improves Loot Drops in Late Game

They're listening to feedback, that's good.

pocru by pocru on Feb 28, 2019 @ 01:55 AM (Staff Bios)
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If you recall, Bioware’s new game, Anthem, had itself a bit of controversy when it was first launched earlier this month when a bug accidentally boosted the drop rate for loot: which caused fans distress when Bioware “fixed” the bug and made the game way more grindy again. But while Anthem has been compared to Destiny in many ways, Bioware is hoping that they can at least not copy Destiny’s long history of screwing over fans. To that end, lead producer Ben Irving has gone on Reddit to both acknowledge fan feedback, and assure players that soon – either on Feburary 28th or March 1st – a new patch would be introduced that would fix the late-game loot grind. At least, a little bit.
 
Here's the list taken straight from Reddit:
  • Inscriptions are now better for the items they are on
    • This applies to new items earned in Anthem (not existing ones in your Vault)
    • If an inscription applies only to the item it is on (gear icon), it will be useful to that item. Otherwise the inscription will provide a Javelin wide benefit
    • For example, an Assault Rifle will not have an item specific +pistol damage inscription. It may have a +electric damage suit wide inscription (cool for a lightning build)
    • Some more information below
  • Removed uncommon (white) and common (green) items from level 30 drop tables
  • This was a highly requested change and we agree, so that’s that.
  • As you salvage or harvest, you should be able to craft more masterwork items to get the inscriptions you are looking for
  • Now that inscriptions are more relevant to their item, this should yield better results for players​
  • We have reduced the crafting materials needed to craft a masterwork from 25 masterwork embers to 15 masterwork embers
  • Each item type now has a specific set of inscription options for each of their inscription pools. The pools are smaller and are targeted to the specific item type
    • E.g. there used to be a Weapon pool, now there is an Assault Rifle pool and the assault rifle pool has 4 pools for each of the inscription types listed above
    • Primary inscriptions are focused on damage or survivability
      • Any item specific inscriptions (gear icon) will always benefit the item they are on
      • Javelin wide inscriptions (suit icon) will benefit damage or survivability across the whole Javelin
    • Secondary inscriptions focus on utility and can be targeted to the item (gear icon) or the entire javelin (suit icon)
Will it be enough to sate fans? We’ll have to see. But at least Bioware is trying…?

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